Objects3D.Coordinate Member List
This is the complete list of members for
Objects3D.Coordinate, including all inherited members.
| Assign(float AX, float AY, float AZ) | Objects3D.Coordinate | |
| Assign(Coordinate ACoordinate) | Objects3D.Coordinate | |
| ByteSize | Objects3D.Coordinate | [static] |
| Coordinate() | Objects3D.Coordinate | |
| Coordinate(float AX, float AY, float AZ) | Objects3D.Coordinate | |
| DegToRad(float AAngle) | Objects3D.Coordinate | [static] |
| Equals(float AX, float AY, float AZ) | Objects3D.Coordinate | |
| Equals(Coordinate ACoordinate) | Objects3D.Coordinate | |
| FOnAssigned | Objects3D.Coordinate | [protected] |
| FX | Objects3D.Coordinate | [protected] |
| FY | Objects3D.Coordinate | [protected] |
| FZ | Objects3D.Coordinate | [protected] |
| GetBytes() | Objects3D.Coordinate | |
| OnAssigned | Objects3D.Coordinate | |
| OnChangedHandler(Coordinate ACoordinate, float AOldX, float AOldY, float AOldZ) | Objects3D.Coordinate | |
| RadToDeg(float AAngle) | Objects3D.Coordinate | [static] |
| RaiseOnAssigned(float AOldX, float AOldY, float AOldZ) | Objects3D.Coordinate | [protected, virtual] |
| Rotate(float AX, float AY, float AZ, bool APositive) | Objects3D.Coordinate | |
| Rotate(Coordinate ACoordinate, bool APositive) | Objects3D.Coordinate | |
| Scale(float AX, float AY, float AZ, float AMultiplier, bool APositive) | Objects3D.Coordinate | |
| Scale(Coordinate ACoordinate, float AMultiplier, bool APositive) | Objects3D.Coordinate | |
| SetBytes(byte[] ABytes, int AOffset) | Objects3D.Coordinate | |
| Translate(float AX, float AY, float AZ, bool APositive) | Objects3D.Coordinate | |
| Translate(Coordinate ACoordinate, bool APositive) | Objects3D.Coordinate | |
| X | Objects3D.Coordinate | |
| Y | Objects3D.Coordinate | |
| Z | Objects3D.Coordinate | |