Cubes3D.ClientConfig Class Reference

List of all members.

Public Member Functions

 ClientConfig ()
int SetHighscore (int AValue)
 Inserts the passed value into the highscore ranking.

Properties

bool LocalGame [get, set]
 Defines whether the next game will be a local game.
String MapFile [get, set]
 Defines the file name of the next map.
bool RecordReplay [get, set]
 Defines whether a replay shall be recorded.
int[] Highscore [get]

Private Attributes

bool FLocalGame = false
String FMapFile = ""
bool FRecordReplay = false
int[] FHighscore = null


Detailed Description

Definition at line 15 of file ClientConfig.cs.


Constructor & Destructor Documentation

Cubes3D.ClientConfig.ClientConfig (  ) 

Definition at line 23 of file ClientConfig.cs.

References Cubes3D.ClientConfig.FHighscore.


Member Function Documentation

int Cubes3D.ClientConfig.SetHighscore ( int  AValue  ) 

Inserts the passed value into the highscore ranking.

SetHighscore

Author:
Kevin Niehage
Parameters:
[in] highscore value
Returns:
highscore ranking

Definition at line 114 of file ClientConfig.cs.

References Cubes3D.ClientConfig.FHighscore.

Referenced by Cubes3D.MainForm.MainTabControl_SelectedIndexChanged().


Member Data Documentation

bool Cubes3D.ClientConfig.FLocalGame = false [private]

Definition at line 17 of file ClientConfig.cs.

String Cubes3D.ClientConfig.FMapFile = "" [private]

Definition at line 18 of file ClientConfig.cs.

bool Cubes3D.ClientConfig.FRecordReplay = false [private]

Definition at line 19 of file ClientConfig.cs.

int [] Cubes3D.ClientConfig.FHighscore = null [private]


Property Documentation

Cubes3D.ClientConfig::LocalGame [get, set]

Defines whether the next game will be a local game.

Holds the current highscore.

Author:
Kevin Niehage

Definition at line 36 of file ClientConfig.cs.

Referenced by Cubes3D.MainForm.LocalLabel_Click(), Cubes3D.MainForm.MainTabControl_SelectedIndexChanged(), Cubes3D.MainForm.RemoteLabel_Click(), and Cubes3D.MainForm.ServerWaitTimer_Tick().

Cubes3D.ClientConfig::MapFile [get, set]

Defines the file name of the next map.

Author:
Kevin Niehage

Definition at line 56 of file ClientConfig.cs.

Referenced by Cubes3D.MainForm.LocalLabel_Click(), Cubes3D.MainForm.MainTabControl_SelectedIndexChanged(), and Cubes3D.MainForm.RemoteLabel_Click().

Cubes3D.ClientConfig::RecordReplay [get, set]

Defines whether a replay shall be recorded.

Author:
Kevin Niehage

Definition at line 76 of file ClientConfig.cs.

Referenced by Cubes3D.MainForm.MainTabControl_SelectedIndexChanged(), and Cubes3D.MainForm.ReplaysLabel_Click().

int [] Cubes3D.ClientConfig.Highscore [get]


The documentation for this class was generated from the following file:

Generated on Fri Nov 14 09:05:10 2008 for Cubesł by  doxygen 1.5.6